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- Newsgroups: comp.sys.amiga.audio
- Path: diamond.cs.cf.ac.uk!scmamg
- From: A.M.Gimblett@cs.cf.ac.uk ("My Prognosis is Psychosis...")
- Subject: Re: playing 14 bit samples. how?
- Sender: news@cf.ac.uk (USENET News System)
- Message-ID: <DLy420.C6K@cf.ac.uk>
- Date: Mon, 29 Jan 1996 13:56:24 GMT
- X-Nntp-Posting-Host: diamond.cs.cf.ac.uk
- References: <4e0eim$t24@tic.sm.dsi.unimi.it>
- Organization: Dept of Computer Science, Univ of Wales, CARDIFF
- X-Newsreader: TIN [version 1.2 PL2]
-
- stefano caselli (caselli@dsi.unimi.it) wrote:
- : I've found on Aminet some progs claiming to be able to play samples
- : with 14 bit quality, using only the standard amiga audio hardware.
- : I'd like to know how this can be done (if possible).
- : Can someone post some text about it? (detailed explanations,please)
-
- : thanx.
-
- Well, I'm no expert, but since there have been no replies so far, I
- might as well tell you what I know, and if anyone wants to correct me
- where I slip up, fine and dandy...
-
- As I understand it, the Amiga uses 8 bits for the actual sounds, plus
- 6 for volume information. Put them together and you have 14 bits. I
- believe this is how these programs work, ie they use all 14 bits for
- the digitised sound (with volume info implicit, I guess?)...
-
- If anyone wants to clear this up further, groovy...
-
- -Andy
-